COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
User Interface Design
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MGT 108
Spring
1
2
2
4
Prerequisites
None
Course Language
Turkish
Course Type
Required
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives The course aims to students, web and mobile environments for web pages and interface design of applications of theoretical and practical knowledge to transfer.
Learning Outcomes The students who succeeded in this course;
  • will be able to sketch interface design
  • will be able to make interface design for mobile devices and applications
  • will be able to design interfaces for different platforms
  • will be able to design websites
  • will be able to design icons
Course Description This course will learn the current principles and theories for mobile devices, the web page for the relevant devices and their interface graphics and visualization of mobile applications is a successful learning as applied to construction methods.
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Entrance. The course workload and information on evaluation criteria.
2 Introduction to User Interface Design İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:1
3 Introduction to Photoshop Interface Object Design Tools İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:2
4 Investigation of Responsive User Interface (HW1 %10)
5 Web Page Design İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:3
6 Midterm (%30) Project
7 Outlines, Principles and Theories İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:4
8 Visualization in Design Approaches İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:5
9 Mobile Devices and Users Approach İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:6
10 Mobile Devices and Users Approach İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:7
11 Icon Design with Adobe Illustrator (HW2 %10)
12 Investigation of Interface Design Ideas İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:8
13 Ideas Home Design with Adobe Illustrator İnteraktif Media Tasarımında Temel Adımlar Oğuzhan Özcan Chapter:9
14 (Final %40) Project
15 Assessment this period
16 Assessment this period
Course Notes/Textbooks

Responsive Web Tasarımı ve Uygulamaları
Yazar: Burak Tokak
ISBN: 9786054898275

İnteraktif Media Tasarımında Temel Adımlar
Oğuzhan Özcan 
ISBN: 9754584834
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
1
10
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
10
Presentation / Jury
Project
3
70
Seminar / Workshop
Oral Exam
Midterm
Final Exam
-
-
Total

Weighting of Semester Activities on the Final Grade
5
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
16
1
16
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
5
Presentation / Jury
Project
3
3
Seminar / Workshop
Oral Exam
Midterms
Final Exams
-
    Total
78

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To know problem solving in the field of graphic design, to have an analytical and holistic view

X
2

To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning.

X
3

To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs.

X
4

Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work.

5

To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders.  

X
6

To have a good knowledge of technology in their profession. To try to continuously increase this competence.

X
7

As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment.

8

To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work.

X
9

To become a creative and productive artist/designer candidate.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest